3D Environment Generalist, 2D&3D Concept Artist
I am Tony Andreas Rudolph, I am a self taught 3D (Environment) Generalist, 2D & 3D Concept Artist and Digital Matte Painter from Germany. I am working under the nickname ZuluSplitter. In 2005 I started out with webdesign but soon I discovered that my true passion lies is digital painting. In 2008 I started with digital painting and so I worked as a book cover Illustrator where used traditional painting techniques without using photos and many textures for my paintings. At the end of 2012, I finally decided to start with creating 3D Models, Digital Matte Paintings and concept art.
I have a very big passion in learning and sharing my skills with other artists. I am passionate in working on Automotive, VFX, Commercials and Games projects. So I am open minded in learning new techniques which I can add to his skill set in these fields to always push my boudries.
After the first years in the industries, I decided to focus myself more on 3D Generalist work, because of the infinite possible ways where you can combine this skill with different design disciplines in the industry. Here I am mainly focused on 3D modelling, lighting, texturing and shading. For texturing I am using mainly The Foundry Mari, for the lighting and shading VRAY as well as Arnold. For the modelling part I am experienced with Maya (4 years experience) and 3Ds Max (1 year experience).
I am always looking for more challenging projects as 3D (Environment) Generalist, 2D&3D Concept Artist as well as Digital Matte Painter.
Services & Skills
- 3D Generalist (Lighting, Shading, Modelling)
- Digital Matte Painting (2D, 3D)
- Full 3D Environments
- Matte Painting Camera Projections (2.5D)
- Concept Art & Concept Illustrations (Environment Design, Vehicle Design, FX Design etc.)
- Visual Development & Pitch Artworks
- Marketing Art (Posters, Covers etc.) & Key Frame Illustrations